Getting Started

Ranger

Ranger's own skills and the level each one unlocks at, on top of the shared Archer kit.

Rogue > Archer > Ranger, fighting with a bow. An Archer line built around sustained fire at range.

This page covers what's specific to Ranger. The bulk of the leveling kit — everything both Ranger and Chaser share — lives on the Archer page.

Nothing unique yet at the current cap

At level 40, Ranger and Chaser haven't diverged — every skill you'll actually learn right now is on the Archer page. What's below is what starts telling the two lines apart as the level cap rises.

What unlocks as the cap rises

LevelSkillDescription
42Outbreak TrapSets Trap of Explosion. Damages the enemies who are trapped within 6m with amount of 551 (+0.42PA). (Maximum 10 enemies). It is able to use Evasion after setting the Trap. This consumes 1 CP.
43Heavy ArrowDamages the target with amount of 625 (+0.77PA). Silences the target for 1 second.
43Load Heavy ArrowDamages the target with amount of 625 (+0.77PA).
44Piercing ArrowDamages the emeny within 16m in straight line with amount of 382+0.51PA). (Maximum 10 enemies)
44Upgraded Piercing ArrowDamages the emeny within 16m in straight line with amount of 382+0.51PA). (Maximum 10 enemies). Adds extra damages with amount of 351 (+.042PA) to the taget for 5 seconds.
44Upgrade Piercing ArrowAdds extra damage when Penetrated Arrow hits the target.
45Light ArrowDamages the target with amount of 391 (+0.46PA). Available to use Heavy Arrow immediately due to Load Heavy Arrow Buff with chance of 20%.
45Quick FireQuick Fire: Damages the target with amount of 195 (+0.25PA). Quick Fire II: Damages the target with amount of 260 (+0.34PA). Quick Fire III: Damages the target with amount of 260 (+.034PA). Damaged target will be fainted for 1.5 second.
45Quick Fire IIDamages the target with amount of 260 (+0.34PA).
45Quick Fire IIIDamages the target with amount of 260 (+0.34PA). The damaged target will be fainted for 1.5 seconds.
45Poison ArrowDamages the target with amount of 131 (+0.17PA). Adds extra damages with amount of 326 (+.042PA) to the taget for 5 seconds.
45Triple ArrowDamages the target with amount of 815 (+0.96PA) by shooting arrow three times.
45Bow MasteryIncreases Physical Attack with amount of 360 when to equip Bow.
45Light Armor MasteryIncreases Phycial Defense with amount of 180, Magical Defense with amount of 180.
48Blunt ArrowDamages the target with amount of 131 (+0.17PA) and push the target 6m away.
50Hide TrapSet the Trap of Hiding. The player will be hiding for 1.5 seconds. Comumes 1 CP. nEvasion: Jump 8m to right side. Immunize to all damages while jumping.
51RattlesnakeCritical Damage: 150%. Modifier Damage: 41%. Base Damage: 285. Increase your Accuracy by 25% for 7 seconds. This effect can stack up to 3 times.
51Sharp EyesPut the target to sleep for 10 seconds. PvE Effect. Put the target to sleep for 100 seconds.
53PoisonDamages the target with amount of 935 (+0.49PA). 70% chance to decrease the target's Evasion by 3% for 12 seconds. This effect can stack up to 4 times.
53Rapid FireCritical Damage: 150%. Modifier Damage: 51%. Base Damage: 203
54Rain ShotCritical Damage: 150%. Modifier Damage: 51%. Base Damage: 600. Hit up to 15 targets.
54Arrow of StormShooting 12 arrows to somebody whitin 17M.
55ConcentrateIncrease your Accuracy by 50% for 25 seconds.
55Multiple ShotCritical Damage: 150%. Modifier Damage: 54%. Base Damage: 700. Hit up to 5 targets.
56Find Weak PointsIncrease 4 allies Critical Chance by 11% for 180 seconds.
57Paralyzing ArrowStun the target for 2 seconds.
57Consecutive ShotCritical Damage: 150%. Modifier Damage: 50%. Base Damage: 1240
58Critical Damage BonusIncrease your Critical Damage by 3%.

Every skill and buff description shows fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names and descriptions below are exactly what the game shows: each description is the in-game tooltip of the first rank that row unlocks, so its numbers (damage, healing, duration) are that rank's, grow as you rank the skill up and move with balance passes. The tooltip on your own skill bar always has the current figure.

Where to go next

  • Archer — the shared kit this line builds on
  • Chaser — the other Archer line
  • Classes — how the roots, first jobs and lines fit together
  • Marbles — the flat damage bonus every class can carry

Reviewed 2026-10-10