Rogue > Archer > Ranger, fighting with a bow. An Archer line built around sustained fire at range.
This page covers what's specific to Ranger. The bulk of the leveling kit — everything both Ranger and Chaser share — lives on the Archer page.
Nothing unique yet at the current cap
At level 40, Ranger and Chaser haven't diverged — every skill you'll actually learn right now is on the Archer page. What's below is what starts telling the two lines apart as the level cap rises.
What unlocks as the cap rises
| Level | Skill | Description |
|---|---|---|
| 42 | Outbreak Trap | Sets Trap of Explosion. Damages the enemies who are trapped within 6m with amount of 551 (+0.42PA). (Maximum 10 enemies). It is able to use Evasion after setting the Trap. This consumes 1 CP. |
| 43 | Heavy Arrow | Damages the target with amount of 625 (+0.77PA). Silences the target for 1 second. |
| 43 | Load Heavy Arrow | Damages the target with amount of 625 (+0.77PA). |
| 44 | Piercing Arrow | Damages the emeny within 16m in straight line with amount of 382+0.51PA). (Maximum 10 enemies) |
| 44 | Upgraded Piercing Arrow | Damages the emeny within 16m in straight line with amount of 382+0.51PA). (Maximum 10 enemies). Adds extra damages with amount of 351 (+.042PA) to the taget for 5 seconds. |
| 44 | Upgrade Piercing Arrow | Adds extra damage when Penetrated Arrow hits the target. |
| 45 | Light Arrow | Damages the target with amount of 391 (+0.46PA). Available to use Heavy Arrow immediately due to Load Heavy Arrow Buff with chance of 20%. |
| 45 | Quick Fire | Quick Fire: Damages the target with amount of 195 (+0.25PA). Quick Fire II: Damages the target with amount of 260 (+0.34PA). Quick Fire III: Damages the target with amount of 260 (+.034PA). Damaged target will be fainted for 1.5 second. |
| 45 | Quick Fire II | Damages the target with amount of 260 (+0.34PA). |
| 45 | Quick Fire III | Damages the target with amount of 260 (+0.34PA). The damaged target will be fainted for 1.5 seconds. |
| 45 | Poison Arrow | Damages the target with amount of 131 (+0.17PA). Adds extra damages with amount of 326 (+.042PA) to the taget for 5 seconds. |
| 45 | Triple Arrow | Damages the target with amount of 815 (+0.96PA) by shooting arrow three times. |
| 45 | Bow Mastery | Increases Physical Attack with amount of 360 when to equip Bow. |
| 45 | Light Armor Mastery | Increases Phycial Defense with amount of 180, Magical Defense with amount of 180. |
| 48 | Blunt Arrow | Damages the target with amount of 131 (+0.17PA) and push the target 6m away. |
| 50 | Hide Trap | Set the Trap of Hiding. The player will be hiding for 1.5 seconds. Comumes 1 CP. nEvasion: Jump 8m to right side. Immunize to all damages while jumping. |
| 51 | Rattlesnake | Critical Damage: 150%. Modifier Damage: 41%. Base Damage: 285. Increase your Accuracy by 25% for 7 seconds. This effect can stack up to 3 times. |
| 51 | Sharp Eyes | Put the target to sleep for 10 seconds. PvE Effect. Put the target to sleep for 100 seconds. |
| 53 | Poison | Damages the target with amount of 935 (+0.49PA). 70% chance to decrease the target's Evasion by 3% for 12 seconds. This effect can stack up to 4 times. |
| 53 | Rapid Fire | Critical Damage: 150%. Modifier Damage: 51%. Base Damage: 203 |
| 54 | Rain Shot | Critical Damage: 150%. Modifier Damage: 51%. Base Damage: 600. Hit up to 15 targets. |
| 54 | Arrow of Storm | Shooting 12 arrows to somebody whitin 17M. |
| 55 | Concentrate | Increase your Accuracy by 50% for 25 seconds. |
| 55 | Multiple Shot | Critical Damage: 150%. Modifier Damage: 54%. Base Damage: 700. Hit up to 5 targets. |
| 56 | Find Weak Points | Increase 4 allies Critical Chance by 11% for 180 seconds. |
| 57 | Paralyzing Arrow | Stun the target for 2 seconds. |
| 57 | Consecutive Shot | Critical Damage: 150%. Modifier Damage: 50%. Base Damage: 1240 |
| 58 | Critical Damage Bonus | Increase your Critical Damage by 3%. |
Every skill and buff description shows fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names and descriptions below are exactly what the game shows: each description is the in-game tooltip of the first rank that row unlocks, so its numbers (damage, healing, duration) are that rank's, grow as you rank the skill up and move with balance passes. The tooltip on your own skill bar always has the current figure.
Where to go next
Reviewed 2026-10-10
