Rogue > Assassin > Hunter, fighting with a dual katars. The other Assassin line, wearing a target down with poison and bleed instead of a single burst, with Rage as its signature buff.
This page covers what's specific to Hunter. The bulk of the leveling kit — everything both Hunter and Dark Walker share — lives on the Assassin page.
What's already unique at level 40
| Level | Skill | Ranks | Description |
|---|---|---|---|
| 40 | Slash Of Agony | 5 | Critical Damage: 200%. Modifier Damage: 40%. Base Damage: 184 |
| 40 | Snake Bite | 5 | Critical Damage: 200%. Modifier Damage: 48%. Base Damage: 237 |
What unlocks as the cap rises
| Level | Skill | Description |
|---|---|---|
| 41 | Flashing Wind | Critical Damage: 200%. Modifier Damage: 42%. Base Damage: 206. If used while hiding your Critical Ratio will be increased by 20% for 30 seconds. |
| 43 | Blade Storm | Critical Damage: 200%. Modifier Damage: 43%. Base Damage: 200 |
| 50 | Rage | Change Hand of Ghost, Snake Bite, Slash of Agony and Blade Storm to AoEs hitting up to 5 targets. Consume 80 EP per second. |
| 51 | Snake Bite | Critical Damage: 200%. Modifier Damage: 48%. Base Damage: 237 |
| 52 | Silent Fury | Increase your Skill ASPD by 50% for 30 seconds. |
| 54 | Slash Of Agony | Critical Damage: 200%. Modifier Damage: 40%. Base Damage: 184 |
| 55 | Poison Spray | Spray posion on 8 targets dealing 200% of your PATK over 10 econds. |
| 56 | Target Weak Points | Critical Damage: 190%. Modifier Damage: 50%. Base Damage: 1013. 80% chance to deal 32% of your PATK over 20 seconds to the target. |
| 57 | Quick Step | Increase your Evasion by 20% for 20 seconds. |
| 57 | Mental Break | Cause chaos on the target for 3.4 seconds. |
| 58 | Critical Rate | Increase your Critical Rate by 2%. |
Every skill and buff description shows fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names and descriptions below are exactly what the game shows: each description is the in-game tooltip of the first rank that row unlocks, so its numbers (damage, healing, duration) are that rank's, grow as you rank the skill up and move with balance passes. The tooltip on your own skill bar always has the current figure.
Where to go next
- Assassin — the shared kit this line builds on
- Dark Walker — the other Assassin line
- Classes — how the roots, first jobs and lines fit together
- Marbles — the flat damage bonus every class can carry
Reviewed 2026-09-25
