Getting Started

Cleric

Every Cleric skill shared by both its lines, and the level each one unlocks at.

Mage > Cleric, fighting with a orb. The shared foundation both Mage > Cleric lines build on: Heal, Sphere Of Ice and the orb masteries that Priest and Shaman both start from. It splits into two lines at your second job: Priest and Shaman.

At the current level cap (40), the two lines share almost everything below — see each line's own page for what is already unique to it and what unlocks as the cap rises.

Every Cleric skill

LevelSkillRanksDescription
1Light Sphere11Damages the target within 14m with amount of 26 (+0.32MA).
3Basic Heal10Recovers HP of the target within 18m with amount of 37 (+0.11MA).
4Quick Heal3Critical Healing: 200%. Healing: 247. 20% chance to charge 1 CP. 50% chance to gain the Hands of Cure buff.
4Sphere Of Ice2Critical Damage: 150%. Modifier Damage: 24%. Base Damage: 84. 60% chance to reduce the target's PATK by 2% for 10 seconds. This effect can stack up to 20 times. PvE Effect: Power increased by 10%. Cooldown is reduced to 1.5 seconds.
6Thunder Energy3Increase Max MP by 21% for 1200 seconds.
8Curse of Light10Damages the target within 14m with amount of 89 (+0.40MA) for 8 seocnds.
8Thunder Lance3Critical Damage: 150%. Modifier Damage: 33%. Base Damage: 52. PvE Effect: Power increased by 10%. Cooldown is reduced to 6 seconds.
10Meditation3Regain 600 MP over 10 seconds. Consume 482 HP.
10Protective Barrier5Creates a protective barrier to the target within 18m which can absorb damages with amount of 44 (+0.16MA) for 60 seconds. Movement Speed will be increased by 30% for 5 seconds, if it is forcibly released.
12Basic Recovery7Recovers HP of the target within 18m with amount of 69 (+0.15MA) for 10 seconds.
12Heal3Critical Healing: 200%. Healing: 557. 35% chance to charge 1 CP. If the Hands of Cure buff is present this skill will use no MP and have it's healing increased by 100.
14Fear4Makes the target within 6m flee in fear for 4 seconds: it cannot attack or use skills, and its Movement Speed is increased by 50%.
17Curse of Darkness7Damages the target within 14m with amount of 179 (+0.44MA) for 6 seocnds.
20CP Charge1CP will be recharged when it is under combat mode or Subordiation of Darkness skills. Recharged CP will be consumed by using Instant Heal, Whip of Darkness, and Fear skill or released from combat mode.
20Elevated Heal5Recovers HP of the target within 18m with amount of 109 (+0.19MA).
20Heal12Critical Healing: 200%. Healing: 557. 35% chance to charge 1 CP. If the Hands of Cure buff is present this skill will use no MP and have it's healing increased by 100.
20Meditation11Regain 600 MP over 10 seconds. Consume 482 HP.
20Orb Mastery8Increases Magical Attack with amount of 66.
20Quick Heal7Critical Healing: 200%. Healing: 247. 20% chance to charge 1 CP. 50% chance to gain the Hands of Cure buff.
20Robe Mastery8Increases Physical Defence with amount of 20, and Magical Defence with amount of 40.
20Sphere Of Ice10Critical Damage: 150%. Modifier Damage: 23%. Base Damage: 55. 55% chance to reduce the target's PATK by 2% for 10 seconds. This effect can stack up to 20 times. PvE Effect: Power increased by 10%. Cooldown is reduced to 1.5 seconds.
20Sphere Of Ice(PVE)10Critical Damage: 150%. Modifier Damage: 23%. Base Damage: 55. 55% chance to reduce the target's PATK by 2% for 10 seconds. This effect can stack up to 20 times. PvE Effect: Power increased by 10%. Cooldown is reduced to 1.5 seconds.
20Submission of Darkness1This can chage phase. While you are subordinated to the Darkness, heal affiliated Magical effect will be decreased by 30%, and dark affiliated magical effect will be increased by 43%. 5 CPs will be recharged.
20Thunder Energy5Increase Max MP by 21% for 1200 seconds.
20Thunder Lance5Critical Damage: 150%. Modifier Damage: 33%. Base Damage: 52. PvE Effect: Power increased by 10%. Cooldown is reduced to 6 seconds.
20Thunder Lance(PVE)5Critical Damage: 150%. Modifier Damage: 33%. Base Damage: 52. PvE Effect: Power increased by 10%. Cooldown is reduced to 6 seconds.
21Light of Life4Increases the HP of the taget within 18m with amount of 100.
22Divine Blessing5Consume 4 CP. Create a barrier around 4 allies absorbing 20% + 500 of your MATK for 40 seconds.
22Light of Magic Power4Increases the target's Mana with amount of 75.
23Magic Power Mastery3Increases Mana by 5%.
23Warp10Warp to the targeted area.
24Elevated Recovery5Recovers HP of the target within 18m with amount of 168 (+0.26MA) for 10 seconds.
24Sprout Of Life10Critical Healing: 200%. 20% chance to charge 1 CP. Restore 350 HP to the target over 10 seconds. Multiple Sprouts of Life may be placed on the same target if used by different Clerics. If the Hands of Cure buff is present then the healing is increased by 1.5x.
25Corruption6Damages the target within 14m with amount of 285 (+0.50MA) for 8 seocnds.
25Energy Of Life5Increase 4 allies Max HP by 10% for 1200 seconds.
25Holy Cure5Critical Healing: 200%. Healing: 575. 30% chance to charge 1 CP. Recover HP to 6 allies. If the Holy Touch buff is present then the healing is increased by 1.5x.
26Orb Mastery10Increase your MATK by 66.
26Sphere Of Destruction4Critical Damage: 150%. Modifier Damage: 23%. Base Damage: 200. 40% chance to gain the Holy Touch buff. PvE Effect: Power increased by 10%. Cooldown is reduced to 4.5 seconds.
27Holy Shield3Increases Physical Defence by 4%, and Magical Defence by 5% for 30 minutes. Decreases Accuracy by 5% of the target who damages you with chance of 20% for 5 seconds, everytime you get damages.
27Robe Mastery12Increase your DEF by 20 and MDEF by 40.
27Shield Mastery10Increase your DEF by 6% and MDEF by 7%.
28CP Charge1Chance to charge CP when using healing related skills.
28Holy Cure10Critical Healing: 200%. Healing: 575. 30% chance to charge 1 CP. Recover HP to 6 allies. If the Holy Touch buff is present then the healing is increased by 1.5x.
30Brace1Sidearm: requires an one-handed sword equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. Raises your guard: Physical Defence +25% and Block +15% for 6 seconds. Shares one 20 second cooldown with every Sidearm skill.
30Mana Font1Sidearm: requires a staff equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. Opens a font of mana: MP recovery +400% for 8 seconds. Shares one 20 second cooldown with every Sidearm skill.
30Mend1Sidearm: requires an orb equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. Channels the orb to restore 350 of your own HP. Shares one 20 second cooldown with every Sidearm skill.
30Snap Shot1Sidearm: requires a bow equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. Fires a snap shot for 250 damage and slows the target by 30% for 3 seconds. Shares one 20 second cooldown with every Sidearm skill.
30Sphere Of Destruction(PVE)4Critical Damage: 150%. Modifier Damage: 23%. Base Damage: 200. 40% chance to gain the Holy Touch buff. PvE Effect: Power increased by 10%. Cooldown is reduced to 4.5 seconds.
30Sunder1Sidearm: requires a two-handed sword equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. A heavy blow for 150 damage that breaks the target's armour, reducing its Physical Defence by 20% for 8 seconds. Shares one 20 second cooldown with every Sidearm skill.
30Vanish Step1Sidearm: requires a pair of katars equipped. Usable only during Swap Momentum - the 6 seconds after a weapon swap. Break away: Movement Speed +45% for 4 seconds. Shares one 20 second cooldown with every Sidearm skill.
30Whip of Darkness5Damages the target within 16m with amount of 430 (+0.64MA) for 5 seconds. The effect will not last if you move while you using the skill. By using 1 CP to decrease the target's Movement Speed by 10%. By using 2 CPs to decrease the target's Movement Speed by 15%. By using 3 CPs to decrease the target's Movement Speed by 20%. By using 4 CPs to decrease the target's Movement Speed by 25%. By using 5 CPs to decrease the target's Movement Speed by 30%.
32Revival1Revives the target within 18m. Cannot be used during combat.
33Collect Magic Power1Recovers Mana by 3% with the normal attack.
34Transparency1Decreases Aggro. You become hidden and invulnerable for 1 second.
35Advanced Heal3Recovers HP of the target within 18m with amount of 241 (+0.29MA).
36Petrification1Decreases the damage by 90% for 6 seconds with Petrifaction. Petrifaction can recover Mana by 65%. If your HP turns into 0 while you are under Petrifaction, can damage nearby with amount of 876 (+0.99MA). (Maximum to 6 players)
37Instant Heal2Recovers HP of the target within 18m immediately with amount of 188 (+0.22MA). By using 5 CPs to increase the target's Defensive power by 50% for 3 seconds.
37Protection of Darkness1You can use Subordination of Darkness immediately for 4 seconds.
40Drain1Absorb 20% of damage to the target.

Above the current level-40 cap, 3 more skills sit and unlock as it rises: Party Heal (46), Tree of Life (50), Tree of Death (50).

Every skill and buff description shows fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names and descriptions below are exactly what the game shows: each description is the in-game tooltip of the first rank that row unlocks, so its numbers (damage, healing, duration) are that rank's, grow as you rank the skill up and move with balance passes. The tooltip on your own skill bar always has the current figure.

Where to go next

  • Priest and Shaman — this job's two lines
  • Classes — how the roots, first jobs and lines fit together
  • Marbles — the flat damage bonus every class can carry

Reviewed 2026-10-10