Mage > Cleric > Priest, fighting with a orb. The Cleric line built to keep the party alive.
This page covers what's specific to Priest. The bulk of the leveling kit — everything both Priest and Shaman share — lives on the Cleric page.
Nothing unique yet at the current cap
At level 40, Priest and Shaman haven't diverged — every skill you'll actually learn right now is on the Cleric page. What's below is what starts telling the two lines apart as the level cap rises.
What unlocks as the cap rises
| Level | Skill | Description |
|---|---|---|
| 42 | Sphere Of Destruction(PVE) | Critical Damage: 150%. Modifier Damage: 27%. Base Damage: 360. 60% chance to gain the Holy Touch buff. PvE Effect: Power increased by 10%. Cooldown is reduced to 4.5 seconds. |
| 51 | Quick Heal | Critical Healing: 200%. Healing: 373. 20% chance to charge 1 CP. 75% chance to gain the Hands of Cure buff. |
| 51 | Heal | Critical Healing: 200%. Healing: 840. 35% chance to charge 1 CP. If the Hands of Cure buff is present this skill will use no MP and have it's healing increased by 100. |
| 52 | Sprout Of Life | Critical Healing: 200%. 20% chance to charge 1 CP. Restore 569 HP to the target over 10 seconds. Multiple Sprouts of Life may be placed on the same target if used by different Clerics. If the Hands of Cure buff is present then the healing is increased by 1.5x. |
| 53 | Holy Cure | Critical Healing: 200%. Healing: 714. 30% chance to charge 1 CP. Recover HP to 6 allies. If the Holy Touch buff is present then the healing is increased by 1.5x. |
| 54 | Sphere Of Destruction | Critical Damage: 150%. Modifier Damage: 27%. Base Damage: 360. 60% chance to gain the Holy Touch buff. PvE Effect: Power increased by 10%. Cooldown is reduced to 4.5 seconds. |
| 54 | Song Of Recovery | Critical Healing: 200%. Restore 44 HP per second to all nearby allies while consuming 9 MP per second. You can turn this skill on and off. |
| 54 | Good and Evil | Allies within 17M will be recovered and enemies will be put under a curse of bleeding. |
| 55 | Hand Of Savior | Pull an allied player to you. |
| 56 | Song Of Water | Critical Healing: 200%. Healing: 526. 50% chance to charge 1 CP. Recover HP to 6 allies. |
| 56 | Holy Light | Increase Max HP of target by 20% for 600 seconds. |
| 57 | Light Of Holy | Critical Healing: 200%. Healing Modifier: 100%. 100% chance to charge 1 CP. |
| 57 | Mace Of God | Stun the target for 1 second. |
| 58 | Mana Recovery Enhancement | Increase your MP Recovery Rate by 5%. |
Every skill and buff description shows fully in Portuguese when the game language is set to Portuguese — only the skill name itself stays in English, to match what is drawn on the skill bar. Names and descriptions below are exactly what the game shows: each description is the in-game tooltip of the first rank that row unlocks, so its numbers (damage, healing, duration) are that rank's, grow as you rank the skill up and move with balance passes. The tooltip on your own skill bar always has the current figure.
Where to go next
Reviewed 2026-09-25
