Gear & Crafting

Blacksmith

Weapons, shields and plate armour. The trade the dungeon sets were written for.

Weapons, shields and plate armour. The trade the dungeon sets were written for.

One of the nine professions. Every trade runs from level 1 to 10 and keeps its own level and experience; a character can learn all of them for no gold, with one gathering and one crafting trade active at a time and free switching. Gathering trades can be learnt from character level 1, crafting trades from level 10.

At a glance

FamilyCrafting
Where you workthe anvil, the armour bench, Beryl
Recipes411
Mastery trialsAt levels 3, 6 and 9
SkillsCraft, Reinforce
  • the anvil (its NPC's name differs from town to town): Frosty Wind Valley, Gaiyan Town, Iron Mountain, Mirage Citadel, Nereidia Village, Silver Lake
  • the armour bench (its NPC's name differs from town to town): Frosty Wind Valley, Gaiyan Town, Iron Mountain, Mirage Citadel, Silver Lake, Snow Mountain
  • Beryl: Gaiyan Town

Levels and ranks

Take the trade from the profession tab in the character window. Experience comes from every craft or gather the trade owns, and the amount depends on what you made or picked.

LevelRankExperience to the next level
1Apprentice200
2Apprentice500
3Journeyman900
4Journeyman1,400
5Artisan2,000
6Artisan2,700
7Master3,500
8Master4,400
9Grandmaster5,400
10Grandmaster-

Mastery trials

This trade cannot pass level 3, 6 or 9 until you finish that level's trial with Jacks in Gaiyan Town. Each asks for two pieces of your own work from the level being tested. Your experience keeps banking while a trial is outstanding - it is the level that waits, not the bar.

Skills

Holding this trade puts these in your Skills tab. Log out and back in after taking a new trade - the skill list only picks it up on the next login.

SkillWhat it does
CraftOpens your crafting profession's workbench wherever you are. You must have an active crafting profession; retiring it takes this skill back. Costs nothing and has no cooldown -- the work itself is the cost. Appears in your skill list after you relog with the trade active.
ReinforceOpens the reinforce window wherever you are. Reinforcing an item your trade makes (Blacksmith, Weaver or Handicrafter) adds +1% success per trade level, up to +10%. Granted while you practise one of those trades. Appears in your skill list after you relog with the trade active.

Perk ladder

Each level unlocks the perk on its row. The last column is what you actually have at that level: a perk never lowers a value an earlier one gave you, so a strong level-6 signature carries on until something beats it. A perk marked new is unlocked once and stays.

LevelPerkIn gameWhat you have from this level
1Practised HandsBreak down gear anywhere.new: break gear down anywhere (Ctrl+Shift+V)
2Thrift I5% to recover a material.5% chance to recover a material
3Steady Work5% for a second item.5% chance to recover a material; 5% chance of a second item
4Portable WorkshopCraft anywhere, no merchant.new: craft anywhere, no NPC (Ctrl+Shift+C); 5% chance to recover a material; 5% chance of a second item
5Thrift IIRecovery rises to 10%.10% chance to recover a material; 5% chance of a second item
6Forge Sense25% to recover metal.25% chance to recover a material; 5% chance of a second item
7Practised EyeSecond item rises to 12%.25% chance to recover a material; 12% chance of a second item
8Thrift IIIRecovery rises to 18%.25% chance to recover a material; 12% chance of a second item
9MasterworkSecond item rises to 20%.25% chance to recover a material; 20% chance of a second item
10Grand DesignSecond item rises to 30%.25% chance to recover a material; 30% chance of a second item

What it adds to what it makes

  • +1 point of success per trade level (up to +10) when you reinforce an item this trade makes - at the NPC or with the Reinforce skill.

Recipes

411 recipes, by the craft-window category they sit in. The trade level is the level of this trade each recipe needs; the dungeon level in a category's name is the gear's, not yours.

CategoryWhereTrade levelRecipesXP per craftExamples
Deepworks Lv19the anvil11510-30Tempered Deepworks Longsword, Runed Deepworks Katar, Ascendant Deepworks Ward
Hypit Lv16the armour bench11210-30Tempered Hypit Plate, Tempered Hypit Greaves, Ascendant Hypit Helm
[Smith] ToolsBeryl1610Copper Hatchet, Copper Pickaxe, Mithril Pickaxe
Faunus Lv22the armour bench21220-60Tempered Faunus Plate, Tempered Faunus Greaves, Ascendant Faunus Helm
Fugitive Palace Lv31the anvil21520-60Tempered Fugitive Longsword, Runed Fugitive Katar, Ascendant Fugitive Ward
Towa Haunt Lv25the anvil21520-60Tempered Towa Haunt Longsword, Runed Towa Haunt Katar, Ascendant Towa Haunt Ward
Towa Palace Lv28the armour bench21220-60Tempered Towa Palace Plate, Tempered Towa Palace Greaves, Ascendant Towa Palace Helm
Dragon Cave Lv34the armour bench31230-90Tempered Drakeshade Plate, Tempered Drakeshade Greaves, Ascendant Drakeshade Helm
Dragon Fort Lv40the armour bench31230-90Tempered Frostdrake Plate, Tempered Frostdrake Greaves, Ascendant Frostdrake Helm
Frozen Prison Lv43the anvil31530-90Tempered Frozen Prison Longsword, Runed Frozen Prison Katar, Ascendant Frozen Prison Ward
Frozen Time Lv46the armour bench31230-90Tempered Frozen Time Plate, Tempered Frozen Time Greaves, Ascendant Frozen Time Helm
Ice Sanctuary Lv49the anvil31530-90Tempered Ice Sanctuary Longsword, Runed Ice Sanctuary Katar, Ascendant Ice Sanctuary Ward
Nightmare Forest Lv37the anvil31530-90Tempered Nightmare Longsword, Runed Nightmare Katar, Ascendant Nightmare Ward
Raid: Snow Dragon Lv40the armour bench3490Mythic Pakeda Plate, Mythic Pakeda Greaves, Mythic Pakeda Helm
Raid: Snow Dragon Lv40the anvil3590Mythic Pakeda Longsword, Mythic Pakeda Katar, Mythic Pakeda Ward
Ancient Memory 1 Lv52the armour bench41240-120Tempered Ancient Memory Plate, Tempered Ancient Memory Greaves, Ascendant Ancient Memory Helm
Ancient Memory 2 Lv55the anvil41540-120Tempered Elder Memory Longsword, Runed Elder Memory Katar, Ascendant Elder Memory Ward
Raid: Caucasus Lv55the armour bench44120Mythic Prometheus Plate, Mythic Prometheus Greaves, Mythic Prometheus Helm
Raid: Caucasus Lv55the anvil45120Mythic Prometheus Longsword, Mythic Prometheus Katar, Mythic Prometheus Ward
Marionette Lv58the armour bench51250-150Tempered Marionette Plate, Tempered Marionette Greaves, Ascendant Marionette Helm
Nereidia Lv61the anvil51550-150Tempered Nereidia Longsword, Runed Nereidia Katar, Ascendant Nereidia Ward
Singing Grottoes Lv64the armour bench51250-150Tempered Grotto Plate, Tempered Grotto Greaves, Ascendant Grotto Helm
Sunken Souk Lv67the anvil51550-150Tempered Sunken Longsword, Runed Sunken Katar, Ascendant Sunken Ward
Brazen Herd Lv73the anvil61560-180Tempered Brazen Longsword, Runed Brazen Katar, Ascendant Brazen Ward
Ethon's Eyrie Lv76the armour bench61260-180Tempered Ethon Plate, Tempered Ethon Greaves, Ascendant Ethon Helm
Golemworks Lv70the armour bench61260-180Tempered Hephaestus Plate, Tempered Hephaestus Greaves, Ascendant Hephaestus Helm
Raid: Temple of Agony Lv75the armour bench64180Mythic Evil Eye Plate, Mythic Evil Eye Greaves, Mythic Evil Eye Helm
Raid: Temple of Agony Lv75the anvil65180Mythic Evil Eye Longsword, Mythic Evil Eye Katar, Mythic Evil Eye Ward
Wailing Vault Lv79the anvil61560-180Tempered Wailing Longsword, Runed Wailing Katar, Ascendant Wailing Ward
Erebus Gate Lv82the armour bench71270-210Tempered Erebus Gate Plate, Tempered Erebus Gate Greaves, Ascendant Erebus Gate Helm
Fractured Trial Lv85the anvil71570-210Tempered Fractured Longsword, Runed Fractured Katar, Ascendant Fractured Ward
Black Rift Lv91the anvil81580-240Tempered Black Rift Longsword, Runed Black Rift Katar, Ascendant Black Rift Ward
Lethe River Lv88the armour bench81280-240Tempered Lethe Plate, Tempered Lethe Greaves, Ascendant Lethe Helm
Adamant Forge Lv97the anvil91590-270Tempered Adamant Longsword, Runed Adamant Katar, Ascendant Adamant Ward
Hekatoncheir Lv94the armour bench91290-270Tempered Tartarus Plate, Tempered Tartarus Greaves, Ascendant Tartarus Helm

Back to Professions.

Reviewed 2026-10-10